[Fo4] Would You Recommend Better Locational Damage?
Di: Henry
I have had some success running make weapons great again instead of individual weapon patches alongside better locational damage. It alters weapon damage to a similar degree as Researching better location damage, I discovered that it does the same thing but avoids headshots had some success running for bosses, but it looks a lot more complicated when it comes to compatibility. The At the very least I’d recommend Better Locational Damage. Then if you use EW or WotC having a mod like Salvage Beacons will save you time from having to run back and forth.
[FO4] better realistic damage mods?
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Currently using better locational damage and I feel like it’s made the enemies even bigger bullet sponges unless you hit their head, which then is either an instant kill or like 3 shots. This could
I’ll try to add as I can with suggestions from you guys, but right now, thos is my concensus. Essentials: These mods are the core overhaul mods I recommend using together. These are Better Locational Damage – Locational damage, AI options, and much more. Weapons of Fate showcase of the – Weapon/bullet changes. Encounter Zone Recalculation – Ensures when you re-enter zones, What mods do you have in a combat overhaul modlist centered around Better Locational Damage? I want to make a modlist centered around BLD for a combat overhaul. I don’t like the
If Im not wrong, I believe IG is more extreme in damage values, specially againist player, and I think BLD has more scripted features, wich makes it interesting for some parts of combat
[FO4] Wanna overhaul your survival experience?
It was awesome. If you got shot you’d have to bandage the wound (which didn’t restore health, just stopped you from bleeding out completely) right away or else. Every fire fight was tense You whichever loads last will overwrite either lose the improved location damage or you lose live dismemberment. They won’t crash or anything, whichever loads last will overwrite. If you are familiar with FO4Edit it’s not too hard
- Better Locational Damage at Starfield Nexus
- Are there any mods for better locational damage
- [FO4] better location al damage vs realistic headshots.
- [FO4] Just Horizon or Better Locational Damage
Hi, I was wondering if anyone has had experience removing better locational damage (BLD) mid game as I have recently started a new fo4 playthrough with it but am finding the game to be in Better Locational Damage (core plugin only) is a more arcadey alternative that’s generally less compatible but works very well in combo, if your load order can accomodate it. AN76, as far as

See if this fills the role of BLD for you. similar idea, but not reliant on scripts, far less invasive level Arbitration Better Locational Damage and requires no patches. It also changes how projectiles work so different weapons work better in
hey guys so while I have better locational damage on my game crashes when I go to use the weapon workbench. any other benches give me no problems. anybody got a fix for Personally vanilla Better Locational wasn’t too keen on Wasteland ballistics. But better locational damage is superb. So is Scourge paired with true damage. Don’t think any of these mentioned are on ps4 though. Only
[FO4] Mod Pairing: Damn Apocalypse
– This feature has been added to my Better Locational Damage Mod sub-module „Limb Damage Mod“ and is now available without you have to pick the perk. Version 1.1 So I’m looking at mods that speed up combat. Specifically Horizon & Better Locational Damage. Now I understand that these mods effect much more than just combat
Better Locational Damage is an advanced headshot mod, which features two new headshot mechanisms. This is a nexus port of Better Locational Damage that was created by Zzyxzz Here is the link to the nexus mod: https://www.nexusmods.com/fallout4/mods/3815 That said, he’d also likely recommend MAIM instead of BLD. Edit: I should mention that the SCOURGE HP changes will very likely completely overwrite
Enable Live Dismemberment for selected weapons in Better Locational Damage and Optional Gameplay Overhauls by Zzyxzz. It also makes perks and the way you approach combat more valuable since you require circumstantial damage bonuses to take enemies out easily. I personally prefer the vanilla Better Locational Damage ?Sorry I have not played with it. Opinions? -Uses a lot of scripts supposedly -Requires patching for each weapon. Which is easy but time consuming when
MO2 Mod load order only HUDFramework and Better Locational Damage installed, plus DLC patches, Better Perks, and Better Vats since they came with the
DirectHit and Better Locational Damage are two completely different mods, that do completely fire fight different things. Better Locational Damage is a gameplay overhaul, which re
[FO4] Best damage balanced mod Hey guys, any mods you can recommend that balances damage on fallout? You know one that makes sense? Don’t want the game to be tanky, if I Do you think any of these has potential to conflict with better locational damage? I can’t remember ALL the features of BLD, but I believe that there is one that changes level
Better Locational Damage at Starfield Nexus
Arbitration, Better Locational Damage, amd I think damn Apocalypse has some. Pack Attack and PACE are good mods but they aren’t on the nexus so I’m using Arbitration just to make things Subscribed 156 47K views 9 years ago A little showcase of the mod: Better Locational Damage http://www.nexusmods.com/fallout4/modmore
Fallout 4 on PC – 74 active plugins – MO2 6.7 hours into new playthrough – loading into game – was at the sluice gate near the water treatment plant – CTD while on loading screen. Went #What this mod does? Better Locational Damage overhauls the bodyparts of the NPCs, based on their size. For example we take a human: A
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