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Vault 88 Settlers Stand Around Only? :: Fallout 4 General Discussions

Di: Henry

So I noticed in my vault 88 that settlers will all sort of hang out around the soda fountain but that’s on the 3rd floor so they have to actually be up there, this might be a similar getting this I had 30 settlers in Vault 88 once and it caused no issues that I ran into. If you abide by the settlement building bar limit and keep the settlers at a reasonable level, say 20 for

How to Recruit and Attract More Settlers In Fallout 4

Took over the vault and started clearing everything out and discovered the quest where you find the circuit boards to expand into the other section. Never bothered with V88

Edit 2: and putting scavenging stations and dressing up those settlers assigned to the scavenging station as vault security (stun baton, military cap, sunglasses, vault suit) will

Cannot reassign experiments in Vault 88 :: Fallout 4 General Discussions

Any way of transfering someone elses (good) vault into my save game? I’m terrible at building and i don’t have the patience too learn and build it myself. What’s the best method to get stairs to snap to the outside of the vault pieces, the vault stairs that snap to the vault pieces seem to hate clipping into the ground, and the non Vault 88 is one of my settlements. I got a call to help defend it. As usual, I answered the call. However, unlike ALL other settlement rescue efforts, the „Help Defend Vault

So I spent the last couple of days expanding Vault 88 around most of the buildable area. It wraps around and everything. Since the Vault Recruit Beacon doesn’t work, I sent a

Is there any video to completely build vault 88 (all sectors connected)? Story follows: So, over my last several playthroughs one common problem I noticed with Vault 88 (or any settlement using vault pieces) is that the settlers tend to get stuck and unable to find a

For someone who has created a viable settlement in Hangman’s Alley, Vault 88 seems like a GIANT waste of space. I can create a settlement in that first large area where you meet the

Vault 88 Construction Site Cavern Settlement (They're settlers, not ...

Does anybody have an idea why the Settlers in my Vault 88 won’t equip PipBoys if I give them one? The first guy, Clem, equipped his just fine, but if I give one to anybody else Like those who think that idle settlers limit getting new settlers, lol. Yup, the vault workshop script extends the base workshop script, so the GetMaxWorkshopNPC function it’s Each Night they all Pile up in a tight group and just talk, I have tried the Beds on a Ground Atrium Floor, Plain Dirt Ground and on a second Atrium Floor, I have tried Sleeping

Defending vault 88? :: Fallout 4 General Discussions

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It aint a matter of my PC handling it, it is a matter of not having enough settlers. If you think about it employing 100 settlers (even at 25 per vault area) is REAL easy to do. but if I give Has anyone figured these out yet? It looks like you get: +1 str weight bench +1 agi pummel horse +1 luck slot machine +1 end power cycle +1 int overseer desk +1 per eyecare I

IMHO the only reason to use the settings that can kill settlers is ether if you want the unique passive dialog settlers will make or you don’t care if the happiness drops because Is Has anyone figured these there a mod that allows me to get the Vault 88 Quest with Level 1 and unlock the Vault 88? I’d like to get my base in the Vault 88 right from the start. Unfortunately, I can not

Unless I am using a mod that has the options to increase build limits in increments. Vault 88 is not prone to issues outside settlements have. However the sandbox in Vault 88 is Current population of Vault 88 is zero dwellers. Radio beacon is on for several hours. make an underground town If the problem would be in my charisma or spawning the settler, I could sent settlers I can’t start the experiments after hooking them up to terminals. Anyone else getting this? (This is for the quest, „Power to the People“ in the Vault-Tec DLC. There’s a fix I

Which is sad, because I think its the only DLC I have which doesn’t get super buggy. THat being said, I mean this specifically as „Ted“ from the Vault 88 R&D notes, where i want to know: if i erase, with disable command, the recruitment beacon, i can craft a standard recruitment beacon for gain other settlers inside vault or that beacon is particular? i It seems that every visit to Vault 88 a new settler arrived, as if the Vault is breeding them! I have to renovate my housing structure, add new bedding, create new employment, add

I have my vault radio beacon on. Even went as far to build a radio beacon that you would use in any other settlement. I turned on teh water plant, have 20 or so beds, and have Place a guard desk or post in the open area near the switch, assign a decked out settler. I only need to set up 4 turrets, they just gib anything that comes through the vault door How does the settler system work. Can you decline a new settlers wish to move in and can you make the vault a “ Radier-vault“ and have a bunch of raiders living down there if

this not asking for help with the 88 quests, ive done them dozens of times now, im just wondering what have you guys done the build spaces in Vault 88, do you build a complex Do my decisions that I make with those experimental devices, really matter in the long run? Other than being liked or disliked.

Well, she has just ragequit from my „cheery purgatory“ during my playthrough. Dunno. Should I scrap prototype experiments now and install proper versions in my vault? The Since the settlers will be placed randomly upon entering, that could put them outside the vault pieces you build. Its just easier to make an underground town. And it makes a Don’t use stairs in Vault 88 (solved) it causes too many problems with settler pathing, I decided to eliminate my second floor and just keep everything at 1 level =/